Friday, November 26, 2010

Friday's Electric Lunch Hour - 2010/11/26

I was going through various Frank Zappa videos one day, and came across some people who were doing various covers of Frank's tunes. But one of those covers caught my eye: a girl by the nickname of vkgoeswild had posted a piano cover of Frank's G-spot Tornado. This is one of Frank's technical masterpieces. And after watching it I was floored. About a week later I get one of those "because you watched so-and-so" suggestions on Youtube and it was a Metallica cover by vkgoeswild. So I tell myself "she can own a Zappa tune... let's see what she can do with metal". And I couldn't believe what I had just seen. Instant subscribe, and I checked out the rest of her posts. Next thing I knew it was around 4AM and I was completely mesmerized. There are so many videos of her I could have posted here but I think "Ktulu" is a good example of just how wild Ms Viktoriya Yermolyeva can go. Other fine examples are Metallica's "Orion", Type O Negative's "Love you to Death", Slayer's "Raining Blood"... this one is also worth seeing, as Vika completely translates the power and darkness of this song into her piano. And she has tons more covers. Oh by the way, she makes her own sheet music... o_O

Oh, and to tie in with EVE Online, this cute and shy classically-trained piano destroyer is currently stationed in Reykjavik, and she enjoys having coffee in a place near her house called CCP Games. She also proudly wears the "Harden The Fuck Up" rubber bracelets :)

Fly wild


Wednesday, November 24, 2010

Field Deployment Orca

As I'm typing this Cozmik is currently training one of the most useless skills for him, Mining Barge IV. And tomorrow will be the start of the two most atrocious skill levels in order to fly the Orca: Mining Foreman V, followed by Mining Barge V. The rest of the skills after that are puny in comparison. So for the next month all my ISK making efforts will be put towards the purchase of the ship itself. I've already started playing with some fits, and although the choices are very few because after all, this is a huge mining vessel, there's still some fun to be had with it as this will become my fly-to-hot-spot-loaded-with-fun-ships boat.

[Orca, Field Deployment]
Power Diagnostic System II
Damage Control II

Warp Disruptor II
'Hypnos' Multispectral ECM I
Large Shield Extender II
Invulnerability Field II

Improved Cloaking Device II
50W Infectious Power System Malfunction
Expanded Probe Launcher I, Combat Scanner Probe I

Large Cargohold Optimization I
Large Cargohold Optimization I
Large Cargohold Optimization I

Warrior II x5
Vespa EC-600 x5 (I'd also consider replacing the jamming drones with armor/shield repping ones)

With Coz's eventual skills: 195374 EHP, Cap stable at 56%, align time 39.2 seconds (put i-stabs in low slots for 25.9 seconds at the cost of close to half the EHP)

Ore bay (!): 50000 m3
Cargo hold: 54752 m3 (not crazy enough to train level V)
Corporate hangar: 40000 m3
Ship Maintenance Array: 400000 m3

As you can see, I have absolutely no intention of boosting mining gangs or pulling in jet cans from insane distances. And no, I will not be crazy enough to take it out for a spin in the middle of the next Hulkageddon! Because I have only a single account these days only Cozmik will be able to fly it to haul the equivalent of a small squadron of ships, with spares and a huge amount of modules and ammo, in a single trip. But yes, eventually it would be great if I had an Orca pilot character on a second account that could fly with the gang and sit cloaked in various safespots just the way some carriers do in Low-sec and Null-sec, as a sort of mobile station. Of course it would be dangerous, and that is why I love it :) But for now, it'll be Coz's personnal hauler.

The ore bay: 50 thousand cubic meters of wasted space for a pilot like me. As a spin on the rookie ships, I will probably put one unit of veldspar in it. Or some other fancy rock. Unless a corpmate wants me to bring some rocks from A to B, but MAPU isn't exactly known for its mining pilots!

The cargo hold: for packaged ships. 10 frigates, 5 cruisers, 3 battlecruisers and 1 frigate, 1 battlecruiser 2 cruisers 1 frigate... all with some left-over space for modules.

The corporate hangar: this is where all ammo, charges, scripts, and ready to use modules go. Sorry miners, no mining crystals allowed!

The ship maintenance array: it's not as big as a carrier's so no battleships. But a battlecruiser, a HAC, a Covert Ops, and some interceptors and assault frigates all ready to Rock 'N Roll, all this fits. This will depend on how rich I am and what ships I have that are expendable. If I get ganked with a full load of Rifters I will laugh my head off. But with say a HAC and a HIC, it could get ugly! But that is a risk we have to live with in EVE. But even if there is a risk it takes some effort to get a battleship gang to suicide-gank an Orca. Because this ship will be mostly sticking to Hi-sec routes. If I do have to bring it to Low-sec or Null-sec (W-space or not) I will have to be scouted left, right and center because out there it would look just the way a seal looks to a great white shark!

Now, why fit it like this? A simple reason: because I can! I don't expect to point-jam-neut many targets but who knows? And the probe launcher? I'm in AMC, meaning I will do stuff in W-space once in a while. W-space means having a probe launcher, but I have the skills and the CPU for an expanded launcher so why not?! And the cloak? Could come in handy :)

So in a month's time, if by some chance we get wardecced by a corp living in a specific region, like say Genesis, or if Heimatar Low-sec becomes too quiet and Sinq-Laison has more action, I'll be able to pack up a whole bunch of stuff and be ready to play The PvP as soon as I get to destination instead of having to travel back and forth 4-5 times, with a couple side trips to a market hub because I forgot something. It's a complete bitch to train up for the Orca especially because of all the skills I'll never need, but I'm sure much fun will be had with it.

Fly big


23 minutes

That's the time it took an 11-man battleship gang to bring down a bare Small Amarr POS. I rushed home for my lunch hour to give what little help I could but this thing came down so fast all I had left to do was leave the system to get ready for other things. Yes I'm sure some towers have gone down faster in K-space using dreadnoughts, but this is not an option in a wormhole system. I have to give props to everyone at AMC for not only being on the ball but also for getting a decent fleet going at a very awkward time. Special props go to Montreal pilot Uozag; he and his alt could probably have taken down the tower alone in about one hour! Now we all know that small towers are not exactly the most expensive things around, especially when there are no modules to complement it. And we know that the enemy has one pilot logged in the system, so now the job is to pod that mofo back to the Motherland :)

So, DinatronniEffekt, if you guys want to waste a 3rd tower in our system, by all means do it >:)


Monday, November 22, 2010

Some people just don't get it

I logged in tonite to an animated conversation in AMC's board room channel, and it wasn't long that I found the reason. Some of you may remember the story of a POS bash I wrote about a couple weeks ago, going on at the same time as one of our wars. Well, it seems that the owners of that POS did not quite understand the message. At first it was only one guy who had stayed in our wormhole system to harass some of our guys with his stealth bomber. But he and his corp apparently underestimated us, again. The conversation I logged on to was about ANOTHER small Amarr tower that had just gone online in our system, and the owners are the same guys. The tower is so freshly installed that there is only the tower and a ship maintenance array. Not even a single gun in sight. Within minutes the op is called and forces are gathered. The 1400's were going to sing again.

But guess what: they didn't have to sing for very long. With no Warp Disruptor or ECM module or gun to take out, putting a small tower into reinforced mode is quite fast. So we're dealing with a bunch of russian players who apparently enjoy wasting tower after tower just to get a few kills in W-space. Only in EVE....! I have to give props to all the AMC guys who showed up as fast as they could make the trip. A few arrived too late but this will mean only one thing: that tower will pop hella-fast once it comes out of reinforced :)

About freakin' time...

In other news, I've spent much of my weekend doing some much needed carebearism because I was close to flat broke. Enough that I could finally replace my long lost PvE Loki, turned one of my two Sleipnirs into a PvP ship (the fit still needs work I think) and got a new Vagabond. As much as I hate carebearing I have to drill myself to do it a bit more because I would like to get a spare Vaga or two, as well as spare Hurricanes. But in about a month I have a big purchase to make, that of my Orca. Oh well, at least I have plenty of T1 ships to throw into various little fires!

To the russian guys. Yeah you, DinatronniEffekt corp. Since you like blowing ISK so much maybe you should buy me my Orca... at least that would be something useful for a change! Oh and while you're at it, change your ticker from DIEF to DIAF !!!

Don't fly like these guys, it's too expensive >:)


Friday, November 19, 2010

Friday's Electric Lunch Hour - 2010/11/19

When Max Cavalera left Sepultura, the band was never the same again. When Max's brother Igor left, interest in Sepultura pretty much died. But recently the old spirit has come back in force as Max and Igor have joined forces to form Cavalera Conspiracy. Add some Life After People shots, and you get one kick-ass video :)

EVE front: The second war we got was a complete waste of time as our enemies don't play on the same time zone, and are a bit too fond of station humping. We didn't get a kill, they got only 3; one Hulk pilot who had it coming and deserved it, Felix's Moa vs a Cane, and one of my Taranii vs a Cynabal. Yes we engaged even knowing we would die, and shit I didn't even have time to come back in something that would actually be a good fight with a Cynabal as the other guy logged. And the next day the same guy had left for IT Alliance. Yep, stupidest war ever. At least the Genesis guys were fun to play with as they were actually out in space. Now, as boring as it may sound Coz needs to do some carebearing cuz I am beyond broke!

Fly more dangerous than I will


Tuesday, November 16, 2010

Life begins at 40

In the middle of summer I hit the real-life age of the Big 4-0, and as I'm typing these words Cozmik R5 is about to finish training Industry V (yeah... fun!) which will bring him to just about 40 million skill points. Yay Coz! Of course the dreadful skills will be piling up over the next month but this is necessary for my field deployment Orca; I really wish there was a proper combat version that doesn't require all the industry and mining skills I'll never use. An off-shoot of the Command Ships or something. The Orca will make moving into an area of operation so much easier. Just recently when war started in the Genesis region I had to move ships there, and it would have been so much easier to do it in a single trip instead of 4-5. Not to mention all the extra modules and ammo I could have carried. Well, around New Year's this won't be an issue anymore.

And after the Orca? Well there will not be anything special for a good while because I'm quite happy with where Cozmik is at right now. I will slowly start pushing all support skills to V. Small and Medium Projectile and Hybrid specializations? V. And why not Larges. I already have Interceptor and HAC at V so I just have to do the same with Strategic Cruisers and subsystems, Interdictors, Assault frigates, EAFs, Cov Ops, Recon and Cloaking. Maybe I'll cave in and get Logistics Ships but let's be honest, I would not get to fly a Scimitar very often and constant lack of practice would make me suck at it. And then there's Minmatar and Gallente Battleships V. That's 2.5 months right there! Ultimately I will have to get the Advanced Spaceship Command skill but I'm so uninterested by Capitals or specialized battleships that I will wait until ALL of my combat skills are maxed before I get it. So this should keep me busy for a good long time.

Not only am I not interested in the big ships, but it's not a huge secret that as an almost purely PvP player, with no army of alts because all of the money-making parts of EVE make me want to throw up every last drop of bile in my body, I am perpetually poor. Sure I mission up once in a while and get some ISK, or else I wouldn't have the stuffed hangars or the semi faction-fit mission runner. But when it comes to making ISK I become extremely lazy because I see it as EVE becoming a second job. It's pretty simple: I play EVE to blow shit up in space, and at that there is no game that does it better. I had high hopes for two games but unfortunately they're starting to stink of Vaporware-itis. So until something comes out that is more suited for my style of game-play, I am playing EVE. Don't get me wrong though, I actually admire the work that a lot of players put into this game to build all the fancy stuff that I blow up or get blown up. But I just don't have the patience to do it myself and get rich with it. Deep down inside I remain the purist Quake player :)

So any way you look at it, I'm 40. Can I have my Lamborghini now? :))


Friday, November 12, 2010

Friday's Electric Lunch Hour - 2010/11/12

This week's video fits with all the events AMC had to deal with this week, with a POS bash, a POS defence and a wardec. Iron Maiden is the band that turned me on to Metal in the early 80's. As soon as I heard the Number of the Beast album, I was hooked. And I'm still a fan to this day. Which reminds me... if you have a chance do check out the documentary, Iron Maiden: Flight 666. Directed by fellow canuck and Metalhead Sam Dunn, it's pretty much the best music documentary ever made.

On the EVE front: this is my quiet weekend in game, so I'll get my Hurricane out of the ass-end of Genesis and back around Heimatar space, and clone-jump back to my implants of fast learning +4! Having had to replace a Hurricane and a Vagabond last week, Coz needs some cash!

Live to fly, fly to live


Edit: Forget about jumping into the +4s... another corp wants to play hardball. I hope their mits are well oiled >:)

Thursday, November 11, 2010

A short victorious war

Sorry Mr Weber if I had to steal your title, but this is pretty much what happened to AMC over the last couple of days. In an event completely unrelated to what was happening in our W-space colony, one of the newer corporations in our alliance was slowly making preparations to leave a system in the Genesis region where they had lived and prospered for a long time to give W-space life a shot. But the place where they live has a funny entity. They are known as Genesis Alliance and they claim to "own" the Genesis region. Their view of things: if you want to live in Genesis you have to join their alliance, or they will suicide-gank mining ships, and ultimately declare war. This was going to be fun!

On Monday night, just has we were getting ready to hit the invaders' tower in W-space, AMC gets an evemail from CONCORD stating that after the obligatory 24 hour period, a state of war would be declared between us and Genesis Alliance. Yay at the free pew-pew without caring about pesky things like security status and sentry guns! So at the same time we are dealing with POS jammers, alliance mails are being sent to get players ready for the coming hostilities. And some time on Tuesday afternoon, war begins. Our enemy appears to have the numbers advantage, but a closer look at the corps and their members reveals that there are a lot of new players. And I mean a LOT! But still, numbers are numbers and a few too-eager AMC guys got popped by a 30-ish man hodge-podge fleet that must've looked like Battlestar Galactica's 12 colony survivors. The more PvP-minded players of AMC (like yours truly) right away warned our players not to jump right into Corp 42's home system as it was heavily camped, but instead pick off stragglers that are traveling between the blob and the market hub of Dodixie. And that is where the tide turned.

There was a failed attempt at a POS bash on Corp 42's tower, but unlike the tower that we hit in W-space, this one is a proper Death Star, with manned guns and proper gun placement. The enemy did have battleships, but the quality of their setups was questionnable and their logistics non-existant. They simply had no choice but to bail out. And all of a sudden something broke in our enemy's ranks. After the blob had split GA members started going about their mundane lives and flying casually here and there, mining afk, and so on. That's when Havegun Willtravel, KL1 and Elmerus Juniorus arrived on the scene and turned Hi-sec Genesis into a bloodbath.

At around the same time, things were getting ready to finish off the small Amarr tower in W-space, and because it had simply been abandoned and the modules not repaired it took only about an hour to erase it from existance. KL and Elmer had actually made it back to W-space and they did the tedious job of killing every single gun, jammer, scram, and POS modules. I may not have certain proof of this, but I'm pretty sure that the GA brass took a quick look at the AMC killboard, put 2 and 2 together and figured out that all the players that were busy in W-space were about to come down on Genesis like flies on poop. Not long after the POS went kaboom, AMC received another evemail from CONCORD stating that Genesis Alliance had retracted its declaration of war and in 24 hours hostilities would end. BOOOOO !!!!

But I wasn't going to be left out. After some real life chores at home and a quick visit to Letrange's place (where I learned the war was about to die), I got on and started asking about enemy movements in Genesis. Things were kind of quiet but 6 to 8 reds were online, and I hooked up with KL1 and Elmer and we right away killed a Cormorant and its pod. As they were checking the traffic at the gates, I decided to push straight to Corp 42's system to tour the belts and smack-talk the reds like only an old BOZO can. And as I land at Belt 1 a flashy red Wreathe is quietly munching on rocks; he barely has time to realise what is happening that he is waking up in a new medical clone. And his corpse is not even fully frozen when a flashy red Osprey lands right on top of me. He is a tad smarter as he was able to warp his pod out but the Osprey is no more. I was just about to pop his wreck full of useless mods that a Manticore arrives, but cloaks right back up and leaves. This was going to be a great night!

Before I have time to check for the bomber's whereabouts the guys at the gate mention something about a Prophecy about to jump in. It gets tackled and raped. I go back to the belts just to make my presence known, and guess what... a few belts later I land right on the uncloaked Manticore! He tried to target me but I think I snuffed him out before he even got a single volley off. And then something weird happened. A neutral in Local noticed all the "started to warp scramble" messages I was generating and convo'd me. Player: "Are you guys at war?". Me: "Yep. They wardecced us and now they're paying for it :)". Player: "Well, you have a GA Tempest about to get here. Free intel!". The Tempest was 2 jumps out and I'm sure I beat CONCORD at the Donut Dropping skill as I left my belt, got to the only gate out where a few more AMC guys were camping, jumped thru and burned hard to the gate the Tempest was about to come through, all the while rallying the troops as frantically as I could. Only KL and Elmer followed me as the second gang got to kill a trashy Thrasher. but we did catch that Tempest and fragged it into next sunday. Elmer got the pod, and I got the sweet battleship killmail!

This was the last major kill of my eventful evening. A Thorax was also killed but most of what we were seeing were noobs frantically trying to leave the area in frigates. After missing 2 or 3 frigs I piped up in Local: "You guys must love your CEO for getting you into this scrap". One of the noobs answered something we found hilarious: "Our CEO would kill you all... he flies a battleship!". I haven't laughed so hard since the BOZO days! And on that funny note I had to call it a night, one of my most prolific nights in my time in EVE. So apparently this alliance lured in newbies with the promise of free ISK and ships, but I think someone just learned the hard way that it's not only the quantity of pilots that's important.

Once again, I'd like to thank all of AMC's care-kodiaks who came out and got the most kills AMC ever got in so little time. We may not be huge, we may be all spread out throughout New Eden, but in the end when push comes to shove we can shove pretty fucking hard! Gratz all !!!

Fly hard and smart


PS: So the Manticore was killed BEFORE the Prophecy... same diff !!! :))

Tuesday, November 9, 2010

Bashing a POS, again

Yep, I thought I'd be staying out of a battleship for a good while but apparently I was wrong. An intruding corp decided that putting up a small tower in our immensely huge colony system would be awesome, and even after receiving a notice that doing such a thing wasn't exactly a great idea they not only refused to take the tower down but tacked on (quite litterally... the POS set-up was horrendous) a few more jammer mods. So yesterday AMC did what it had to do, and all carebear claws were honed to full laceration potential. Yes I did say that the last POS bash a few weeks ago would be my last one at least for a good while, but as I mentioned over the fleet comms, at least I didn't have to jump through hoops while juggling razor blades on fire just to get in the system. Plus, the entry system was only 7 jumps from where my RR Tempest was sitting. So I got in it, loaded up on ammo, and headed for the fleet to make the 1400mm guns heard.

Upon arriving I had all the trouble in the world to target anything because there were so many jammers wreaking havoc with our ships, but the lone warp scrambling battery had already been incapacitated, and the small number of guns meant the damage the fleet was receiving was laughable, though we did have to watch out for incoming damage and call for repairs when needed. But the jamming... Ugh! I kept saying "Nerf fucking jammers!" because the only thing they did was prolong the inevitable. There was also a Manticore and a Drake trying their best to kill some drones but they weren't very successful. They would only come out of the force field for a few seconds but when they noticed they were being targeted they retreated back to safety. Until the Manticore pilot got careless. In a moment of luck and great timing, the bomber had come out of the shields just as I had stopped being jammed and upon hearing that he was out I instantly targeted him, and my sensor boosters proved John Rourke right; stationary ships don't react well to 1400s! Pandemonium on fleet comms :))

As jammers were slowly shutting down one by one, the fleet was having less targetting problems, and ultimately even the Drake got surprised-sexed. After that there was only very little action from the enemy. A new Drake came in but didn't do anything, and the previous Manticore and Drake pilot got into a buzzard and made his way out or safed up. We didn't catch him.

All in all though the op went really well; reinforcing a small tower with a fleet of 20+ is much easier than it is for a large tower with a fleet of 12. It does help that our colony system has a Hi-sec static hole. The large tower we killed was in a Pulsar C4 located pretty deep into W-space, and logistics was a complete bitch. And we even managed to get none other than Letrange out of hiatus to come out and help us! Now the sad part for me is that my week is about to get too hectic to do anything in EVE, so I'll miss the final killing of the tower. But even if I can only log on sporadically over the weekend, a parental one, I will most likely get to see some action because something else is brewing on the horizon... stay tuned!

As EdwardNardella says, fly fun


Friday, November 5, 2010

Friday's Electric Lunch Hour - 2010/11/05

Told you I'd put some Quebecer stuff here at some point. Offenbach is one of Quebec's best known and most loved rock band, and since he passed away in 1990 singer Gerry Boulet has attained legendary status over here.

On the EVE front, I will have a good battle story to tell as Havegun and I found some fun in Heimatar Low-sec against a small EVE University gang, and a lone local pirate as a 3rd party. I'll wait until I'm a bit more awake to tell it though; it's 5AM here in Montreal! Having a cold means I went to sleep early, and sleep isn't that great. I must convince myself to take my shot of Buckley... damn that shit is bad !!! I hope coffee can wash away the after-taste cuz I need that too :) Have a nice Friday everyone !!!

Fly safer than I do


Wednesday, November 3, 2010

Caldari disappointment: Harpy

Yesterday I thought that maybe I should put my newly learned Caldari Frigate V skill to good use and get myself a new ship. I have enough good interceptors so I skipped those, and as the much awaited for Rocket Fix hasn't happened yet I decided to wait for the Hawk and instead got a Harpy. Big disappointment. I was thinking that with my good Hybrid skills this thing would be mean ship, but it looks like I was wrong. When I asked my buddy Unzer, who is an almost pure Caldari 80m skill point pilot if he had a good fit for the Harpy his answer was short and to the point: "Don't fly one. That's my only good fit.". Okaaaay... I turned on EFT to see what all that was about before I started buying guns and modules for my intended "Blarpy", and it didn't take long to see that Unzer was right. This ship is power grid challenged, has only 2 low slots, too many mids (unless you like to have a sig radius the size of a dump truck), and as all Caldari ships it's slow. A Jaguar has the same number of mid slots but at least it can boogie. And as a blaster platform, a Taranis will do everything better, faster and do more damage. I had paid only 11m ISK for the ship so I made someone happy and sold it directly on the market at 8.5m. I guess I'll wait to see the Rocket Fix and get better missile skills before I try another Caldari boat.

But I was still in a shopping frenzy mood... it shows I've done a few too many L4 missions! So I said "fuck it!" and bought my 5th Loki subsystem, and all the remaining modules for the ship. Some will come straight out of my current mission Sleipnir so I didn't have too much stuff to buy, but the 5th subsystem was also the most expensive one, the Adaptive Shielding. So now all I need is the actual hull and my Hellbringer will be brought back to life. Because I don't freak out over ninja salvagers* the way some other mission runners do (it's quite hilarious in Local sometimes!) I shouldn't be in a position to lose it as easily or fast as the first Loki, but although the ship has some faction goodies, it will not have anything crazy like Officer or meta 10 deadspace complex mods. It may sound weird to be anxious to get a PvE ship but I'm even more anxious to fit a PvP Sleipnir. I'm gonna have to do some EFT warfare as well as some Sisi testing before I have a finalized fit; I don't exactly have the ISK flow to lose multiple command ships in a short time :)

So this being Wednesday it's time to start the weekend plans. In order to be closer to any potential The PvP I will clone-jump out of the mission hub and use any spare time doing exploration. Another corpmate told me yesterday that a couple of good sites could net me the ISK needed to get my Loki hull, but I must admit that my luck in exploration isn't exactly stellar. I think it might be time to up the danger levels a bit and explore that crazy place called Low-sec. According to my corpmate Havegun it's been much too quiet for PvP lately so who knows, I may get lucky for once. I need to put some mileage on my Rapier anyway :)

So that's about it for now. I hope the weekend is a good one filled with interesting stories to tell. Things have been very quiet so some kick-starting may be required. I'll make sure I have my steel-toe shoes on >:)

Fly deadly


*: Hey don't get me wrong, I actually love ninja salvagers! I usually have a PvP ship on hand so if they wanna play, I'll play. My best 1v1 came about because someone had stolen my stuff, so please, steal my stuff some more !!! >:)

Monday, November 1, 2010

A weekend without EVE

For the first time in a very long time, I've spent an entire weekend on shore leave from New Eden. I was very busy with real life with my boys, this being Halloween and all, and I basically caught up on some much needed Z's by going to sleep at the same time as or only shorter after my boys. I thought I could log on after the Halloween candy run but just as the boys were about to nod off after a successful candy harvest, one of 'em had gone to the bathroom and managed to jam the toilet. The next few minutes were frantic as you can imagine, so yeah, no EVE after that! Sleep please !!!

But my parental duties are coming to an end for this week so I plan to make a bit of a comeback. In the plans for this week:

- Caldari T2 frigates: Having ended Caldari Frigate V I now have access to these, but I have yet to buy and fit some. I will most probably get a Crow and a Harpy tonight, with maybe a Flycatcher or two very soon. My missile skills are still limited to T2 rockets, but at least the support skills are now at IV. At least the Harpy is a blaster boat, and I'm covered there.

- 6 days to Interceptor V: Just in time for the changes to rockets and T2 ammunition. I can't wait to fly my Claw and Taranis next sunday, and even more after Incursion hits :) And that is a good thing because:

- The plan that all PvPer's dread to think about: After Inty V I'm starting the Orca plan, so that means training interesting stuff like Mining 3-4, Industry 3-4-5, Astrogeology 3, Mining Barge 1-5, Mining Foreman 1-5, Mining Director 1 and finally Industrial Capital 1-4. I just couldn't stomach training any more carebear shit after that. The use of the Orca will be for field deployment only. I will never boost a miner, and I will never tractor cans. Hell, I may even use it as bait!

- Necessary carebearing to fund the expensive stuff: An Orca and a Loki are not exactly cheap toys so I have no choice but to make a bit of ISK. I don't have the vast ISK flow of industrial players, and I don't buy GTC's for ISK, so I have no choice. It's not a choice I like... that's what I find the suckiest part of EVE, one that may cause me to leave at some point. There are just no fun ways to make ISK; I'm not about to be branded a scammer!

Of course I will try to find some time for The PvP in there or else I will go crazy. Now let's hope I can have a normal weekend for once.

Fly hard