Wednesday, November 30, 2011

Wednesday of Fail - 2011/11/30

The morning after. Usually this means unbelievable amounts of coffee, gallons of Gatorade and crates of Advil to cope with drowsiness, dehydration and searing headaches resulting from the consumption of vast quantities of alcohol. But in our case the morning after means day-dreaming of last night's trip to a revamped New Eden full of nebulas, shiny new ships, and sleek engine trails! And because the morning after happens to fall on a Wednesday... welcome to another installment of the Wednesdays of Fail! This week's entry comes from my good friend and ex-corpmate Havegun Willtravel of Mobile Alcohol Processing Units. Unlike his first entry which was given straight to me to start my Fail Mail bank, this one was submitted in the traditional way and Gun had to wait in line like anybody else, to have his link appear on my pages. Although Gun himself does not show up on the killmail, we do know the perpetrators of the kill quite well so I'm sure they won't mind if it's Gun getting the ISK :) So the Basgerin Pirates were roaming away from their tiny constellation hoping to catch something tasty, and guess what, they did:



[Curse, Orrery Laicism's Curse]
Brokara's Modified Power Diagnostic System
Brokara's Modified Power Diagnostic System
Raysere's Modified Power Diagnostic System
Selynne's Modified Power Diagnostic System

Caldari Navy Large Shield Extender
Large Shield Extender II
Large Shield Extender II
Dread Guristas Invulnerability Field
Heat Dissipation Field II
Photon Scattering Field II

Dark Blood Focused Medium Pulse Laser, Imperial Navy Multifrequency M
Dark Blood Focused Medium Pulse Laser, Imperial Navy Multifrequency M
Corpum A-Type Medium Nosferatu
Corpum A-Type Medium Nosferatu
Corpum A-Type Medium Nosferatu

Medium Drone Durability Enhancer II
Medium Drone Speed Augmentor II

Hammerhead I x5
Hornet I x1
Infiltrator I x2
Wasp I x1




People with more ISK than sense... always a great source of hilarity! First of all, let's put this Curse's cost in perspective: with the value as indicated on the Basgerin killboard, this ship could pay for OVER HALF A YEAR of game time. And this thing undock and died. Let's look at it from the ground up. The rigs are... interesting to say the least. I've seen all kinds of Curse fits but none of them with drone rigs, let alone T2 rigs. Next up, Holy Officer Mods Batman !!! Should I tell this guy that 3 PDS II and a Damage Control II would have resulted in a better tank? Nah, I won't tell him because this guy simply can't learn! On to the mids, this is slightly more down to earth (!) but 2 things are clearly lacking: propulsion and tracking disruption. Oh well, it's tanky! But the highs... damn those high slots hurt! Not only are they ridiculously expensive, but I simply don't see how this boat can need so much cap! Oh well, the power of turning GTC's into PLEX at work :))

Havegun Willtravel, for taking a page off of our long time enemies' book, you will be getting (fuck me.... what's the cheapest thing here.....) 85,000 ISK for the full flight of Hammerhead I's that somehow managed to survive this encounter. And props to A Lunchbox for killing this over-priced abomination :))

Do you have a funny killmail you would like to share with the community? If so, please evemail the killboard or BattleClinic link to Cozmik R5 in-game, or send it via regular e-mail at r3dfiv3@hotmail.com

Just as WDA and Ga'len have done in the past, the sender of a killmail that has been posted on the blog will receive a small ISK prize, the value of a random module fitted on the ship; dream on if you think I'll pay for Faction, Complex or Officer mods!

Keep your eyes open for Fail, and rid New Eden of these atrocities!

o7

The morning after

What an evening of Patch Day that was! I spent pretty much all day yesterday thinking about the expansion I would have to download, and all I had to satisfy my urge to play EVE was the blogs that I could read and a text copy of the patch notes. I had done a little testing on Singularity but very little, but only just enough to find out that the Tornado met and even exceeded my expectations. I had only seen the new nebulas around 6-something in Syndicate (whatever happened to FD-MLJ anyway?) and I hadn't even tried the engine trails. Yes, my gaming time sucks these days!

Yesterday I got to leave work a bit earlier; not because of EVE but the timing couldn't have been better. Got home, put supper into the oven, start downloading and hit the EVE-O forums. Ah the forums... this place has more trolls than the entire army of Mordor! "Waaaa new font!". "Waaaa Naga doesn't shoot missiles!". "Waaaa you broke cloaking!". "Waaaa you broke interdictors!". Trolls: please do not feed them, or if you do make sure the food is heavily spiced :)) But I knew that what little I had seen on Sisi and what I had read about in the patch notes was more than satisfying to me. But once I was finally able to log in the tune changed quite drastically as everybody I had in my various channels was singing the praises of this new EVE. For the first time in as long as some of the oldest players could remember, CCP had finally hit a resounding homerun. The only scratch on Crucible's paint would be the missing fuel block BPO's but this should be fixed soon. And for what I think is the first time ever, nothing that was working was badly broken. If there is it's not something that affects me. Haleluia to that!

So my first impressions on a few things:

The engine trails: having not really seen them on Sisi, I never thought I would like them so much. You see, the majority of the time whether it's for PvE or PvP I play with my camera view zoomed way out. It was one of the reasons why I felt the new turrets didn't excite me much. So with my ship being only a few dark pixels in the middle of my screen sometimes it was hard to see where I was in space in relation to other stuff, but now with the trails manual flying has become tons of fun. I spent almost 15 minutes doing "aerobatics" in my Malediction, giggling like a 10 year old boy! It's only a little thing, but damn is it good!

Auto-jump, auto-dock, loot all, etc: CCP Soundwave, you and Team BFF clearly deserve a medal, a bigger Xmas bonus, a holiday, or all of the above! I have always complained about the tediousness of playing EVE, but by making things easier to manage more time can be spent on more important things. As always, there is still the danger of misusing the auto-pilot, and I simply can't wait to read reports of haulers killed within spitting distance of the Jita undock with ungodly amounts of loot. But I'm sure someone heard my prayers of having the fitting browser and the market interact together seemlessly; in case you didn't know (I found out this morning before leaving for work), you can now drag a saved fit to the market window, and this will create a group from which one can buy the needed modules. It's not the 1-button "buy all" I had suggested but it's a step in the right direction. Less time spent buying and fitting means more time out in space. Awesome!

Nebulas, warp tunnel, ship textures, etc: space started to look better (to me at least) around Apocrypha, and then a bit better in Tyrannis. But now, it's simply breathtaking. I'll have to take a long roam to appreciate the differences between systems, constellations and regions, something that will happen this weekend. I read that Letrange found the region jumps to be a bit jarring, but previously you would have a few jumps were you'd go from blue nebulas to red nebulas in the same constellation. I also liked the much cleaner scanning view. The warping effect though... this has never looked this good! Warping to a star or through a planet is something worth seeing! Not dealing with cap ships these days I will be a while before I see the new cyno effect but from what I've seen in videos it must be great to see in-game. I was really impressed with the new ship textures; they make some truly horrible looking ships (ie: Caldari) better to look at, and some ships that were already nice looking really spiff. I was surprised by one ship that wasn't mentioned in the changes, at least that I know of: the Firetail's new dark brown paint job makes it look A LOT meaner :)

And that's about all the time I had for yesterday. I did give quick spin to one of my Taranii by killing a few Angel rats. Hitting for 200+ while afterburning at 1300 m/s is great, but for a real test I'll have to go up against capsuleer-flown ships, both in consensual PvP and in Surprise ClownSeks. You may have noticed I haven't talked about the new battlecruisers. I'm just not one of those rich tards willing to spend 200+ million ISK to be one of the first to own a new T1 ship. I'll let the dust settle a bit and when my T2 large lasers are ready I'll probably buy all 4 at once. I already have BC V so I should have fun :)

And there you go! For the first time since I started playing the game in January 2008 I REALLY want to play EVE, and talk about it, and try to get people to try it, and maybe even get some Bitter Old Vets to come back. Is Crucible good enough to bring back someone like Teadaze? Is it good enough to make a certain Virginia resident regret her decision to give away her well-known character? I can see where these two can be bitter as they spilled blood, sweat and tears over this game at a time when the developers were... what's the term... misguided? But I'm pretty sure that if they came back strictly for the game itself, they would like the brand new New Eden that was delivered to us. I can't wait to have some good quality play time :))

Fly. That's it. Just fly!

o7

Monday, November 28, 2011

Suddenly, the end of Incarna

After surviving some of the worst birth pangs ever suffered by an MMO game since the infamous Star Wars Galaxies NGE debacle (and we all know how well that went), EVE Online's Incarna will now be put to rest. And it will go down as the worst expansion in the game's 8 year history. When a game expansion incites masses to riot, unsubscribe and even quit entirely, something's way wrong. But all this can be left behind now, and we the playerbase can only hope that CCP learned from its numerous mistakes and make good on its promises to make things alright once more.

As I'm writing this in 24 hours people will be making preparations for the massive update that if all goes according to plan will be a major boost for the game. Capital ships will work quite differently (though I believe that still a lot of work needs to be done; supercaps have no business whatsoever in Low-sec for instance), a new class of ships will be born, loads of T2 modules will be appearing, and hopefully hybrid guns will finally work as intended, much to the joy of Gallente and Caldari pilots, and some perfectly skilled Taranis pilots :)

Here's a short list of the things that I'm looking forward to the most:

The new battlecruisers: when I started playing EVE I had asked my friend Letrange what would be a ship that would fit my style of piloting, which is fly fast, hit hard, and GTFO with none the wiser; tank is superfluous. His immediate answer was Vagabond without hesitation, but now I should have a new and cheaper option in the form of the Tornado. It's faster than the Hurricane and the big guns hurt; just make sure you don't let an interceptor, assault frig, or even a lowly Rifter get too close. I have yet to try the Talos, Naga and Oracle; Cozmik just got the ability to fit large T2 blasters, but no T2 railguns yet. And my large lazorz are only trained to a token level III so no T2 guns for a few weeks for the Oracle... just in time for Christmas I'd say. But I really liked what I saw with the Tornado; an AC/nano fit is doable, and the gank fit will simply be hilarious!

The new font and scalable UI: gone will be the days of squarish letters and numbers that look the same. How many people have called me "Cozmik RS" instead of "Cozmik R-FIVE", and how many Null-sec systems have been misread. And of course, the option of scalability will make happy eye balls the world over because the tiny font was tiny.

The new POS mechanics: yes you read right, I, Cozmik R5, am happy about the changes coming to Player-Owned Structures. Please don't choke on your coffee! The simplification of the POS mechanics means one thing: a lazy schmuck like me can now operate and refuel a POS without having to calculate tons of different components in precise quantities to make sure everything works for a precise amount of time. Just fill up the thing will fuel pellets and strontium calthrates and all is cool in the universe! Now why would I be so happy about this? First my noob corpmate is more interested in the industrial side of EVE and at some point we will have to set up a tower somewhere. Second, should I go back to W-space I will be able to help whichever corp I'm with better with POS operations. Hell I may even train up POS guns!

Player-owned customs offices: please don't choke on your coffee some more, I'm not about to start doing some PI. Much too lazy for this (yes, even if it's dead easy and maintenance free). Come on... the things are GANKABLE! I haven't see the HP stats on the offices but I can easily imagine myself and a bunch of friends looking fro trouble out in Low-sec and reinforcing offices for this simple reason: because we can!

That's pretty much it for the Crucible expansion as we should see it tomorrow, but there are still a few things that I hope will be on the drawing board for the summer 2012 expansion:

  • The fourth bonus on the Assault Ships: overdue much?
  • The fifth subsystems for Strategic Cruisers: they said there would be five... we're still waiting.
  • T3 frigates: one of the most requested ship, and yet it remains ignored.
  • The bounty system: one of the careers I initially thought I'd be able to pursue, bounty hunting as a viable money-making activity cannot work in the current iteration.
  • The Global Criminal Countdown: bring this down to 5 minutes. Non negociable.
  • Other stuff I can't think about right now: because I'm sure there is!

I know that there is a good chance that "walking in stations" stuff will have to be expanded upon after so much "flying in space" stuff (God I hate segregating EVE like this) but if CCP learned only one thing, and I sincerely hope that they truly learned their lesson, it's that what happens in space cannot be neglected. Ever. To do so is to neglect the reason why a vast majority of the players are playing the game. I'd say maybe bring down the prices in the NeX store to a sane level (to Hell with your 1000$ jeans Arnar!) and add lots, and I mean LOTS of stuff to buy, for those interested in such stuff. And when you actually expand on Incarna, make sure the players get to go places and interact. This has to be done correctly and not rushed the way Incarna was. And obviously not at the cost of further infuriating the player base. CCP survived the 2011 Summer of Rage, but it might not survive more failure of this magnitude.

In the meantime, all that's left to do now is wait for Crucible to be deployed, and hope that fun returns to New Eden. Incarna is over. Good riddance!

Fly hard

o7

Friday, November 25, 2011

Friday's Electric Lunch Hour - 2011/11/25



I got to see Trivium just over a month ago when they were opening for Dream Theater, and I have to say I didn't get enough; an opening band always has lesser audio quality and not enough time to really show their stuff, and they unfortunately had to skip this great tune. This is a fan made video but it's pretty well done, so crank up that volume and enjoy!

o7

Wednesday, November 23, 2011

Wednesday of Fail - 2011/11/23

You know it's been a shitty day at work when various co-workers get into various scraps with the boss for various reasons, when a co-worker has to meet the HR agent because of the complete ineptitude of yet another co-worker, and when YET ANOTHER co-worker stays barricaded in her office because her ex-boyfriend is a complete and utter douchebag. All this means only one thing, it's a Wednesday. But what better way to turn the shitty tide than with another installment of the Wednesdays of Fail! This week's entry was submitted by Naoru Kozan of The Tuskers. He and his mateys were out in Essence Low-sec space doing their Yarrrin' thing when they found a Gila to tackle who was ratting belts in numerical order; yeah, that's pretty safe right?. Having an ex-corpmate who has an on-going love affair with the Gurista cruiser, I know how nasty and effective this ship can be, except for one thing... I would bet my mom that my buddy Felix does not fit it like this:



[Gila, Socratic's Gila]
Warp Core Stabilizer II
Warp Core Stabilizer II
Warp Core Stabilizer II
Warp Core Stabilizer II

Large Shield Extender II
Large Shield Extender II
Large Shield Extender II
Large Shield Extender II
Heat Dissipation Amplifier II
Magnetic Scattering Amplifier II

Small Diminishing Power System Drain I
Rocket Launcher II, Caldari Navy Gremlin Rocket
Heavy Assault Missile Launcher II, Caldari Navy Torrent Assault Missile
Heavy Assault Missile Launcher II, Caldari Navy Torrent Assault Missile
[empty high slot]

Medium Core Defence Field Purger II
Medium Core Defence Field Purger II
Medium Core Defence Field Purger II


Ogre II x7
Ogre II x4




And to think I was amazed last week when the victim was sporting a single T2 warp core stabilizer, this guy has to sport 4 of 'em and yet died to 3 frigates. I'm pretty sure that one more and he would've gotten away! But I passed on the rigs... mmm'yeah, the shield recharge rate must be working good, especially at such a ridiculous price. The mids are nice and tanky but apparently they don't do anything else. The high slots... I'm sure something better can be done, but I'm no pro at Gila fitting. But two things tickle me: first is the ton of drones that were left in the ship, but this being a drone boat it was bound to happen. No, the thing that really hits me is that even with the benefit of "All level V" skills, all this doesn't fit on the CPU level, and I mean REALLY doesn't fit: EFT shows 486.75/437.5. Yeah, something had to be offline, and not just the small NOS. Which was superfluous anyway because even before putting it on the fit was 100% cap stable! So all in all, a pretty weird and funky fit all around!

Naoru Kozan, you sir will be receiving 612,960 ISK, your killboard's value for the Small Diminishing Power System Drain I. The reason: I have no fucking clue what it was doing fitted on this ship! Gratz dude and keep terrorizing Hevrice and its surroundings :)

Do you have a funny killmail you would like to share with the community? If so, please evemail the killboard or BattleClinic link to Cozmik R5 in-game, or send it via regular e-mail at r3dfiv3@hotmail.com

Just as WDA and Ga'len have done in the past, the sender of a killmail that has been posted on the blog will receive a small ISK prize, the value of a random module fitted on the ship; dream on if you think I'll pay for Faction, Complex or Officer mods!

Keep your eyes open for Fail, and rid New Eden of these atrocities!

o7